FlashMX: traceObj
-
pimpelsang 22 a
Pisike kasulik vidin mida debuggimisel kasutan.
Kuvab välja kõik movie vms. objekti sees olevad väärtused(ka funktsioonid,movieclipid,objektid).Võtab vastu 1 parameetri, mis kui true- kuvab välja ka subobjektid ja nende subobjektid jne.
Näide: mymovie on suvaline component.
mymovie.traceObj()
OUT:
[trace]{
[fun] setHEX = [type Function]
[fun] setRGB = [type Function]
[fun] loadjpg = [type Function]
[num] width = 111
[str] text = text
[fun] onEnterFrame = [type Function]
[OBJ] dataProvider {
[num] lastSelected = 0
[OBJ] keyListener {
[MOV] boundingBox_mc
[MOV] itemAsset
}mymovie.traceObj(true)
OUT:
[trace]{
[fun] setHEX = [type Function]
[fun] setRGB = [type Function]
[fun] loadjpg = [type Function]
[num] width = 111
[str] text = text
[fun] onEnterFrame = [type Function]
[OBJ] dataProvider {
[fun] updateViews = [type Function]
[fun] sortItemsBy = [type Function]
[OBJ] items {
[OBJ] 15 {
[num] __ID__ = 15
[str] label = Item15
[str] data = data15
}
[OBJ] 14 {
[num] __ID__ = 14
[str] label = Item14
[str] data = data14
}
[OBJ] 13 {
[num] __ID__ = 13
[str] label = Item13
[str] data = data13
}
}
}
[num] lastSelected = 0
[OBJ] keyListener {
[fun] onKeyUp = [type Function]
[fun] onKeyDown = [type Function]
[MOV] controller
}
[MOV] boundingBox_mc
[MOV] itemAsset
}KOOD:
Object.prototype.traceObj = function(allowsub,dec){
var decal, a;
for (a=0;a<dec;a++){
decal+=" "
}
if (!arguments[1]){
trace(decal+"[trace]{");
}
for (a in this){
if(typeof this[a] == "movieclip"){
trace(decal+" [MOV] "+a);
}else if (typeof this[a] != "object"){
trace(decal+" ["+(typeof this[a]).substr(0,3)+"] "+a+" = "+ this[a]);
}else{
trace(decal+" [OBJ] "+a+" {");
if(allowsub) this[a].traceObj(true,dec+1);
}
}
trace(decal+"}");
}
ASSetPropFlags(_global.Object.prototype,"traceObj",1,1);see tuleks siis soovitavalt eraldi .as failist includeda või niisama esimesse frame pasteda.
Funktsioon on e-v arendatud http://proto.layer51.com/default.aspx ühelt traceEx käsult, ehk kulub kellelgi ära.21. juuni 2003 - 15:49:10 · Otselink
-
pimpelsang 22 a
tabidega on ka output kood eraldatud, et oleks ilusam vaadata.
source21. juuni 2003 - 15:52:18 · Otselink